ТЕХНОЛОГИИ И ЭТАПЫ РАЗРАБОТКИ КОМПЬЮТЕРНЫХ ИГР

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dc.contributor.author Гаврищук, Владислав
dc.date.accessioned 2022-05-27T10:46:19Z
dc.date.available 2022-05-27T10:46:19Z
dc.date.issued 2021
dc.identifier.citation ГАВРИЩУК, Владислав. Технологии и этапы разработки компьютерных игр. In: Analele ştiinţifice ale Universităţii de Stat din Moldova. Științe ale naturii și exacte. Științe economice. SNE, SE, 14 septembrie 2021, Chişinău. Chișinău, Republica Moldova: Centrul Editorial-Poligrafic al USM, 2021, pp. 57-60. ISBN 978-9975-158-41-1 en
dc.identifier.isbn 978-9975-158-41-1
dc.identifier.uri http://dspace.usm.md:8080/xmlui/handle/123456789/6379
dc.description.abstract The purpose of this work is to consider the technologies that are used in the development of modern computer games, as well as to identify the phases of the development with a description of their features and requirements. The documentation necessary for the effective development of a computer game is described. In the practical part, a prototype of a computer game was developed in accordance with the investigated phases and technologies. en
dc.language.iso ru en
dc.publisher CEP USM en
dc.subject компьютерные игры en
dc.title ТЕХНОЛОГИИ И ЭТАПЫ РАЗРАБОТКИ КОМПЬЮТЕРНЫХ ИГР en
dc.type Article en


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